Property

The Property format is a subset format of Script Format that hold information about properties of several types, telling what 3D objects are so a Map knows how to display them

Script Fields

After the two lines, there is two required fields necessary, used to tell its name and which type it is

Name

Description

Possible Values

PropertyName

Property Name

String

PropertyType

Property Type

String of supported type

The PropertyType specifies which extension the file must have, each specific type has its own fields

Supported Properties

List of property types and their extensions

Name

Extension

Description

None

.pr

No extra fields

Tree

.ptr

Tree object

Building

.prb

Map object

Effect

.pte

Unknown

Ambience

.pra

Unknown

DungeonBlock

.prd

Dungeon Block object

Building Fields

Name

Description

Possible Values

buildingfile

GR2 Model Path

String

shadowflag

Model Shadow Flag (presumably, however unused)

Boolean (1 = true, 0 or undefined = false)

Dungeon Block Fields

Name

Description

Possible Values

dungeonblockfile

GR2 Model Path (loaded as a block)

String